Medic

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skill_skill_medic.png

Medics use Knives and Shotguns while they heal themselves and Allies

Requirements:


Medic Level 1

  • +1 with Knives.
  • Can Bandage Self or Ally to Heal 10% of Max HP. (30 Second Cooldown)...
    • Bandage does not work when Max HP is below 20


Medic Level 2

  • Shotguns use Agent Augments instead of Marksman Augments.
  • +10 Max HP when wearing Agent Armor.


Medic Level 3

  • +1 with Knives vs Kevlar Armor.
  • Bandage recovers 20% of Max HP.


Medic Level 4

  • +1 with Shotguns.
  • +15 Max HP when wearing Agent Armor.


Medic Level 5

  • Bandage recovers 30% of Max HP.
  • +25 Max HP when wearing Agent Armor.



Final Medic Bonuses

  • +1 with Knives (+2 vs Kevlar)
  • +1 with Shotguns and gain Bonuses from Agent Augments
  • +25 Max HP with Agent Armor
  • Can Bandage Self or Ally to Heal 30% of Max HP. (30 Second Cooldown)


Medics can earn class specific swag with Medic Tokens

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